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ħ) The Meryl stuff was originally going to be even more troubling. Kojima has some strange issues with women is what I’m saying. Do this enough and Meryl can kill you, at which point she’ll cry out in remorse. Oh, also, if you punch Meryl, she’ll hit you back, which actually depletes your life.
Literally - her character model will get redder and redder. So, was running into the bathroom like a goober when she was changing not enough for you? Well, after the proceeding cutscene, if you go into first person mode and stare Meryl directly in the face she’ll start to blush. Think that butt could use a few more polys.Ħ) You can also totally creep Meryl out if you want. Do this four times and she’ll be, uh, exercising without her pants on. Ah, but if you crawl out of the shaft, then back in and check on Meryl again, she’ll be doing a different exercise. There’s another way though! At one point fairly early in the game you’ll be crawling through the ventilation shafts, and you’ll be able to look down into a cell and see Meryl exercising. Okay, most people know about one way to see Meryl in her underpants - after you discover he dressed as a soldier, rush into the bathroom where she’s changing for some hot 32-bit butt cheeks. The actors’ real names would later appear in the Gamecube remake Metal Gear Solid: The Twin Snakes.ĥ) There are multiple ways to see Meryl pantsless.
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Unlike the majority of games at the time, MGS used actual professional voice actors, but unfortunately the game didn’t have the support of the Screen Actor’s Guild, so the actors’ real names couldn’t be used. With the exception of David Hayter (the voice of Snake) most of Metal Gear Solid’s voice credits are fakes.
3D games were still a relatively new phenomenon when Metal Gear Solid was in development, so in order to get their heads around 3D game design, the game’s developers built many of the levels out of Lego beforehand.Ĥ) Most of the game’s credited voice actors are pseudonyms. Imagine what a different gaming landscape we might have today if the Playstation’s most acclaimed title had gone to the 3DO instead.ģ) The developers designed the levels out of Lego. Metal Gear Solid was initially being developed for the 3DO under the title Metal Gear 3.
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Holy s–t, now I want a CGI Jean Claude Van-Damme/Christopher Walken/Kurt Russell hybrid to be edited in as the protagonist of every action movie ever.Īdmit it, you now totally want to bone Snake.Ģ) Metal Gear Solid was originally going to be on the 3DO. No, according to Kojima, Snake’s design is based on the body of Jean Claude Van-Damme and the face of Christopher Walken. It’s fairly obvious Snake, with his gruff line delivery, mullet and eventual eye-patch was inspired by Snake Plissken, played by Kurt Russell, but apparently Russell alone wasn’t enough awesome inspiration. Solid Snake is a mash-up of three of the raddest dudes ever to grace the silver screen.
#IMDB METAL GEAR SOLID 5 FULL#
Really, I could probably fill out three or four full articles if I ran down every Metal Gear Solid Easter egg, but for now we’ll start with these 15 tidbits about Solid Snake’s most iconic adventure…ġ) Snake is an badass combination of three amazing men. Metal Gear Solid not only pushed the entire video game medium forward in a big way, but it’s a game packed full of secrets and oddities. Today marks the release of the latest Metal Gear Solid game (or, to be more accurate, the slightly skimpy prologue to the latest Metal Gear Solid game) so it’s time to delve into some facts about one of the most iconic titles of the Playstation era.